Backrooms - Finished Projects - Blender Artists Community

Por um escritor misterioso
Last updated 18 dezembro 2024
Backrooms - Finished Projects - Blender Artists Community
For this project, I used fspy to set up the camera. The walls and ground/ceiling are simple planes and cubes. For the textures, I imported them from blenderkit and tweaked them (quite a lot). The pattern on the wall I made separately in GIMP & blended into the wall texture using some node magic. The ceiling is just a tile texture over which I created a B/W map to add the emission lighting. Added bloom & glitch effect (chromatic aberration) in compositing and the final image is 50% denoised &
Backrooms - Finished Projects - Blender Artists Community
Office(backrooms) - Finished Projects - Blender Artists Community
Backrooms - Finished Projects - Blender Artists Community
More and more pools : r/backrooms
Backrooms - Finished Projects - Blender Artists Community
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Backrooms - Finished Projects - Blender Artists Community
I developed my first true painting style, decided to test it on the Backrooms. What do you guys think? : r/backrooms
Backrooms - Finished Projects - Blender Artists Community
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Backrooms - Finished Projects - Blender Artists Community
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Backrooms - Finished Projects - Blender Artists Community
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Backrooms - Finished Projects - Blender Artists Community
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Backrooms - Finished Projects - Blender Artists Community
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Backrooms - Finished Projects - Blender Artists Community
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Backrooms - Finished Projects - Blender Artists Community
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Backrooms - Finished Projects - Blender Artists Community
Procedural backrooms created in blender geometry nodes

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