Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld

Por um escritor misterioso
Last updated 18 dezembro 2024
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
3 hours ago, cyan0s1s said: RetroShader might be to your liking for G/QZDoom. Didn´t know about it. Its kind of redundant with it being more software like than the actual software source ports, but it has some psx moving polys charm. Thanks!
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
vr/ - Retro Games
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Texture filtering is dog shit. - Duke4.net Forums
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Doom Neural Upscale 2X [v 1.0] - Page 17 - WAD Releases
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Final Heretic UDMF conversion question - ZDoom
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
how do I to turn off texture filtering in doom 3? : r/Doom
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Do you think GZDoom should have texture filtering on by default
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
ReDoomEd', a port of the original Doom level editor, was released
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Do you think GZDoom should have texture filtering on by default
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
vr/ - Retro Games
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Doom Neural Upscale 2X [v 1.0] - Page 17 - WAD Releases
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Has Doom aged badly? - Page 6 - Doom General - Doomworld
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Doom Working on GarlicOs : r/RG35XX
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Do you think GZDoom should have texture filtering on by default
Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Do you think GZDoom should have texture filtering on by default

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