Hide Game Object Using C# in Unity _ SetActive VS Renderer.enabled
Por um escritor misterioso
Last updated 18 fevereiro 2025
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Both SetActive and Renderer.enabled can be used to make a game object invisible, but there is a significant difference between them that this video highlight
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c# - Show and hide gameobject when condition achieved in Unity? - Stack Overflow
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Unity gameObject setActive hide or enable or disable an object with C# code game dev tips
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