State of Decay 2 — Brian Giaime - Game Design

Por um escritor misterioso
Last updated 21 janeiro 2025
State of Decay 2 — Brian Giaime - Game Design

The portfolio and blog of Brian Giaime, a game designer based out of Seattle, WA. When I close my eyes I see balance spreadsheets in glorious conditional formatting.

State of Decay 2 — Brian Giaime - Game Design
Xt Interview With State of Decay's Undead Labs
State of Decay 2 — Brian Giaime - Game Design
Developer Bio: Brian Giaime - Undead Labs
State of Decay 2 — Brian Giaime - Game Design
State of Decay 2: Juggernaut Edition (2020) - MobyGames
State of Decay 2 — Brian Giaime - Game Design
Brian Giaime - MobyGames
State of Decay 2 — Brian Giaime - Game Design
Procedurally generating enemies, places, and loot in State of Decay
State of Decay 2 — Brian Giaime - Game Design
State of Decay 2 – Page 2 – Dadditude Speaks
State of Decay 2 — Brian Giaime - Game Design
Independence Pack LAUNCHES! w/ Brian Giaime
State of Decay 2 — Brian Giaime - Game Design
DIFFICULTY SLIDERS REVEALED with Susan Oleinik, Brian Giaime, and
State of Decay 2 — Brian Giaime - Game Design
Developer of the Month: Brian Giaime - Undead Labs
State of Decay 2 — Brian Giaime - Game Design
Luis Yepez
State of Decay 2 — Brian Giaime - Game Design
Developer of the Month: Andy Collins - Undead Labs

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