Steam login to Nakama using Godot

Por um escritor misterioso
Last updated 20 novembro 2024
Steam login to Nakama using Godot
Nakama is a scalable Open Source game backend. It allows you to provide a number of authentication options for your players, including Steam login. Providing Steam login can make it so that players who launch the game via Steam can create an account on your Nakama server and login - without having to do anything at all! Implementing this in your Godot game is actually quite simple, but it's not very well documented. Since I already put in the time to work this out for my game, Retro Tank Party, I figured I'd make a short tutorial to help anyone else who wanted to do the same. Read more for the step-by-step instructions!
Steam login to Nakama using Godot
C++ Client Library Release for Nakama, by Alim Jaffer
Steam login to Nakama using Godot
Heroic Labs Documentation
Steam login to Nakama using Godot
Heroic Labs Nakama and Godot 4
Steam login to Nakama using Godot
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Steam login to Nakama using Godot
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Steam login to Nakama using Godot
Heroic Labs Documentation
Steam login to Nakama using Godot
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Steam login to Nakama using Godot
Fish Game - An open reference game using Godot (game engine) and
Steam login to Nakama using Godot
Fish Game - An open reference game using Godot (game engine) and
Steam login to Nakama using Godot
Wrote a blog post specifically inspired by setting up Godot +
Steam login to Nakama using Godot
Steam login to Nakama using Godot
Steam login to Nakama using Godot
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Steam login to Nakama using Godot
The Official Godot client for Nakama written in GDScript : r/godot

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