Texture Management in Defold - The Defoldmine - Defold game engine forum
Por um escritor misterioso
Last updated 03 março 2025
This post is for beginners of mobile game dev and aim to inform about the different areas of how to work with textures in defold. A lot of the number presented in this post are ballpark numbers and should only be seen as a recommendations, not law or fact. Makeshift Table of Content This post Texture profiles Atlases Hardware compression Texture size Common problems Atlas properties Resizing Images Optimizing Texture Profiles The texture profile is only used when you bundle your package
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Big List of Defold Pro Tips! - The Defoldmine - Defold game engine forum
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Texture Management in Defold - The Defoldmine - Defold game engine forum
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Shaders for beginners - The Defoldmine - Defold game engine forum
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Shaders for beginners - The Defoldmine - Defold game engine forum
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Draw calls and Defold - The Defoldmine - Defold game engine forum
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How textures manager works? (SOLVED) - Questions - Defold game engine forum
Change model texture in runtime (SOLVED) - Feature requests - Defold game engine forum
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Texture Management in Defold - The Defoldmine - Defold game engine forum
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Draw calls and Defold - The Defoldmine - Defold game engine forum
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Properly Scaling the Screen - The Defoldmine - Defold game engine forum
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Illumination — Ready-to-use forward shading lighting for 3D games - The Defoldmine - Defold game engine forum
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How to GUI in Defold - The Defoldmine - Defold game engine forum
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Defold (@defold@) - Gamedev Mastodon
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Texture profiles in Defold
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Defold (@defold@) - Gamedev Mastodon
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