DNEG builds beautiful broken world of The Last of Us with MattePaint

Por um escritor misterioso
Last updated 21 fevereiro 2025
DNEG builds beautiful broken world of The Last of Us with MattePaint
The highly anticipated HBO adaptation of The Last of Us video game transport viewers into a beautiful post-apocalyptic world. DNEG faced the daunting task of creating massive environments spanning multiple locations. Discover the secrets behind their incredible work!
DNEG builds beautiful broken world of The Last of Us with MattePaint
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DNEG builds beautiful broken world of The Last of Us with MattePaint
Nick Marshall on LinkedIn: DNEG builds beautiful broken world of
DNEG builds beautiful broken world of The Last of Us with MattePaint
The Last of Us: Stephen James (VFX Supervisor), Nick Marshall (DFX
DNEG builds beautiful broken world of The Last of Us with MattePaint
Conrad W Allan on LinkedIn: DNEG builds beautiful broken world of
DNEG builds beautiful broken world of The Last of Us with MattePaint
Juan Carlos Barquet on LinkedIn: The Last of Us
DNEG builds beautiful broken world of The Last of Us with MattePaint
March 2014 – VFX New Zealand
DNEG builds beautiful broken world of The Last of Us with MattePaint
Curtis Doherty - Central Production Manager - DNEG
DNEG builds beautiful broken world of The Last of Us with MattePaint
Juan Carlos Barquet on LinkedIn: The Last of Us
DNEG builds beautiful broken world of The Last of Us with MattePaint
mattepainting.org joins the MattePaint family.

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