Hide/Show gameobject/collection checkbox in properties - Feature requests - Defold game engine forum
Por um escritor misterioso
Last updated 18 fevereiro 2025
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Hi, I would really like to have an option to hide/show and enable/disable gameobjects, mostly for debugging purposes, but also if you have a collection, and that collection has a big say sprite that covers the entire screen, and You want to edit the content below it it would be very useful if you could hide / show it to access the stuff below it, also if you want to test a game and something is throwing errors, or you want to temporarily remove an object form the game for testing it would be use
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Overriding component properties of a game object prototype
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![Hide/Show gameobject/collection checkbox in properties - Feature requests - Defold game engine forum](https://docs.unity3d.com/uploads/Main/class-MeshRenderer-0.png)
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![Hide/Show gameobject/collection checkbox in properties - Feature requests - Defold game engine forum](https://docs.unity3d.com/uploads/Main/PrefabInstanceInScene1.png)
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Have some problem to access a property after in spawned collection
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