Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue #1642 · gonetz/GLideN64 · GitHub
Por um escritor misterioso
Last updated 03 março 2025
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No matter what settings I use,this weird glitch appears on the floor when viewed at this angle at the depicted location in the picture. This is on the full improved blending Rev.deaf612 build. If you turn around or view it in any other a
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Ocarina of Time has a new glitch found
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Ocarina of time - Some part of graphic packs are not loading · Issue #1985 · gonetz/GLideN64 · GitHub
WIP Builds 3 · Issue #1574 · gonetz/GLideN64 · GitHub
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Mario Kart 64 - Minor graphic glitches *Update* · Issue #1756 · gonetz/ GLideN64 · GitHub
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Raspberry Pi 3/GLES 2.0: Distorted text in Mario 64 (native resolution issue?) · Issue #2093 · gonetz/GLideN64 · GitHub
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Mario Kart 64 - Minor graphic glitches *Update* · Issue #1756 · gonetz/ GLideN64 · GitHub
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Mario 64 hud graphics problem · Issue #2597 · gonetz/GLideN64 · GitHub
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Texture Swap glitch in Zelda: Ocarina of Time 3D and Zelda: Majora's Mask 3D with linear filtering enabled · Issue #5551 · citra-emu/citra · GitHub
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Explaination. Bad looking 2D textures · Issue #1842 · gonetz/GLideN64 · GitHub
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Ocarina of time - Temple of time issue · Issue #1984 · gonetz/GLideN64 · GitHub
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TAS] N64 The Legend of Zelda: Ocarina of Time glitchless, all main quests by SwordlessLink in
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Project64 crashes with latest GlideN64 wip builds · Issue #1689 · gonetz/ GLideN64 · GitHub
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