Occlusion Culling still rendering hidden gameobjects. - Questions & Answers - Unity Discussions

Por um escritor misterioso
Last updated 19 dezembro 2024
Occlusion Culling still rendering hidden gameobjects. - Questions & Answers  - Unity Discussions
Hello, I’m trying to learn C# coding and Unity so I’m having fun and recreating some of the mechanics from Minecraft. I’m trying to get some Occlusion Culling working properly so I can boost performance and FPS. However, even tho I am only viewing a small portion of game objects (blocks) it still renders A LOT of blocks that aren’t even visible. I would prefer it to simply hide any blocks that are not visible at all and only render ones the player can see (if a block is hidden behind 1 blo
Occlusion Culling still rendering hidden gameobjects. - Questions & Answers  - Unity Discussions
Unity - Manual: Occlusion Culling
Occlusion Culling still rendering hidden gameobjects. - Questions & Answers  - Unity Discussions
How to Use Occlusion Culling in Unity — The Sneaky Way
Occlusion Culling still rendering hidden gameobjects. - Questions & Answers  - Unity Discussions
How to Use Occlusion Culling in Unity — The Sneaky Way
Occlusion Culling still rendering hidden gameobjects. - Questions & Answers  - Unity Discussions
Unity - Manual: Occlusion Culling
Occlusion Culling still rendering hidden gameobjects. - Questions & Answers  - Unity Discussions
Maximizing Your Unity Game's Performance - CG Cookie
Occlusion Culling still rendering hidden gameobjects. - Questions & Answers  - Unity Discussions
Occluded Triangles still being calculated Issue - Questions
Occlusion Culling still rendering hidden gameobjects. - Questions & Answers  - Unity Discussions
Unity create windows & portals using Stencils with the Universal
Occlusion Culling still rendering hidden gameobjects. - Questions & Answers  - Unity Discussions
Graphics - GPU Occlusion Culling without baking and raycasting
Occlusion Culling still rendering hidden gameobjects. - Questions & Answers  - Unity Discussions
Unity is occluding non-ocludee static objects very close to the
Occlusion Culling still rendering hidden gameobjects. - Questions & Answers  - Unity Discussions
Unity - Manual: Camera component
Occlusion Culling still rendering hidden gameobjects. - Questions & Answers  - Unity Discussions
c# - Unity: Grayscaling a single layer using two cameras also
Occlusion Culling still rendering hidden gameobjects. - Questions & Answers  - Unity Discussions
Occlusion Culling Woes - Unity Forum
Occlusion Culling still rendering hidden gameobjects. - Questions & Answers  - Unity Discussions
FPS drops when using URP rendering - Questions & Answers - Unity

© 2014-2024 phtarkwa.com. All rights reserved.